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Getting Started as Military Governor of Shuofang

New to An Shi Rebellion? Starter orientation: your role as acting Military Governor of Shuofang and the four loops of the 755 campaign.

10/27/2026 An Shi Rebellion Wiki Team Last updated: 10/27/2026 2 min read

You are the acting Military Governor of Shuofang; your job is to quell the rebellion. The official premise gives you a role and a war: conquer territories on a free-roaming world map, build your armies, develop your cities, and navigate events as you fight. (Source: Steam store page)

The Four Loops (all officially confirmed)

  1. Conquer — take territories across the world map.
  2. Build armies — see our army guide.
  3. Develop cities — see our city guide.
  4. Navigate events — see our events guide.

First-Campaign Habits (community estimates, grand-strategy genre habits)

  • Secure a base before expanding. A developed home region funds everything else; overextension in 755 dies to the first counteroffensive. (community estimate)
  • Read the map before the first move. Free-roaming means choices — know your neighbours before you pick a front.
  • Economy before glory. Grand strategy rewards the governor who can pay armies in month ten, not the one with the largest army in month one. (community estimate)

Does the Story Follow History?

The premise is historical (official + historical background), and events steer the campaign — how closely outcomes follow history is in-game knowledge we will not spoil.

FAQ

Is it beginner-friendly? “General Tactics” positioning suggests system depth; start on the easiest difficulty if offered. (community estimate)

How long is a campaign? Not documented. (community note)

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